Go LIGHT on stationary ships, they don't get repaired after battle and add to the debris field, they can be very effective if protected well but are only worth getting if you know they won't explode easily. If a defense system is not on this list it doesn't mean it doesn't help if built / should not be built, if you have spare metal that you can't use, feel free to build rocket launchers, and if you have spare crystal, Ion Cannons. ABMs are a must.ĭefense: RL and LL as fodder, Gauss and Plasma as DPS with more Plasma than before to cut Deathstar rapidfire, stationary Deathstars behind a lot of def maybe stationary battlecruisers and massed ABMs. Develop your space empire in the way you want, with the play style you want. It will also give you the option of building a few Rocket Launchers. The main goal here is to get a Small Cargo Ship as soon as possible to start raiding inactive players or undefended planets. ABOUT OGAME Build, Attack, Defend, Explore, or Research. in: Strategy English Quick Start Guide Edit This is a building guide for total beginners to get something to start with while learning. This is the wiki about it, that anyone can edit. Stage 2: Ships expected: Early game + Battleships, Battlecruisers, Bombers, Destroyersĭefense: Mix of Rocket Launchers and Light Lasers as fodder (skewing towards LLs), Gauss cannon and Plasma turret as DPS, this defence should be big gun heavy, especially Gauss cannons to stand a chance against bombers (The bane of your existence if defense heavy). OGame is a classic real-time strategy MMO developed by Gameforge. What makes you a miner A miner is a player whose main income is coming form his own production of resources. Each player must make his own strategy, this guide contains only a few aspects what worth taking into consideration when selecting to play OGame as a miner. Players can freely choose which Lifeform they want to add to their planet. Beyond 15 minutes a time is then displayed in place of the star (15 min). For the first 14 minutes 59 seconds after the activity stops () will be shown next to the planet name. Anti planetary missiles start to be needed as well. As you all know, ogame is a strategy game. Activity indicators will tell you if there is/was an activity at a planet or moon at a certain period of time. Stationary cruisers lose effectiveness, stationary battlecruisers are good. Stage 1: Ships expected: Early game + Battleships, Battlecruisersĭefense: Light Laser as fodder, Gauss cannon as DPS, Both shield domes. Heavy lasers are sub-optimal but still better than Rocket Launchers, stationary cruisers are also somewhat good at this stage of the game when behind a lot of fodder. Stage 2: Ships expected: Light Fighter, Heavy Fighter, Small Cargo, Cruiser, Large Cargoĭefense: Light Laser, as Cruisers mow down Rocket Launchers, Small shield Dome. Stage 1: Ships expected: Light Fighter, Heavy Fighter, Small Cargoĭefense: Light Laser = Rocket launcher in strength, because of more balanced costs Light Lasers are the optimal choice, Heavy lasers are sub-optimal The general strategy would be to build enough defense below so the attacker loses more resources than he gains from taking 50% of your max resources and the resulting debris field. Hi! I'm posting as I have never seen a breakdown of defense stages throughout the game, I wanted to both contribute and ask for opinions:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |